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- /* This file is part of the KDE project
- Copyright (C) 2001 Ian Reinhart Geiser (geiseri@kde.org)
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
- */
-
- /**
- * \section Generic interface for building scripting engines
- *
- * This interface will create a generic API for implementing script engines.
- * These engines can then be accessed from any application that supports this interface.
- *
- *
- **/
- #ifndef __scriptinterface_h__
- #define __scriptinterface_h__
- #include <qvariant.h>
- #include <qobject.h>
- #include <kdemacros.h>
-
- //#include <scripclientinterface.h>
- class QString;
- class QObject;
- class KScriptClientInterface;
-
-
- //namespace KScriptInterface
- //{
- /**
- * This class is the base for all script engines.
- * @author Ian Reinhart Geiser <geiseri@kde.org>
- *
- **/
- class KDE_EXPORT KScriptInterface : public QObject
- {
- Q_OBJECT
- public:
- /**
- * Return the current script code data
- * @returns QString containing the currenly runable code
- **/
- virtual QString script() const = 0;
- /**
- * Sets the path to the script library that we are going to embed.
- **/
- virtual void setScript( const QString &scriptFile ) = 0;
- /**
- * Sets the path to the script library that we are going to embed.
- * The second argument is the function from the script library that
- * we wish to call.
- **/
- virtual void setScript( const QString &scriptLibFile, const QString &method ) = 0;
- /**
- * Run the actual script code
- * This can both take a context object that will be shared between the
- * main application and a variant that will contain the arguments.
- **/
- virtual void run(QObject *context = 0, const QVariant &arg = 0) = 0;
- /**
- * Abort the scripts run
- **/
- virtual void kill() =0;
- public:
- /**
- * This is the method for sending feedback to applications.
- * example of how this works:
- * \code
- * ScriptClientInterface->error( message_to_send_back_to_the_main_application );
- * \endcode
- * Will send the error message back to the main application.
- **/
- KScriptClientInterface *ScriptClientInterface;
- };
- //};
- #endif
-